Month: March 2022

Burning Sunset - Interactive storytelling and video games

The World After: the visual novel prototype

Before we started anything, we had to make The World After into a visual novel prototype. We arleady made a proof of concept, but we had to go further to organize properly everything. Guillaume and I have known each other for more than 15 years, and we worked together ever since. We had no idea…
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2022-03-24 1

The World After: the first prototype

After seeing us making two games during the spring of 2020, Guillaume had an idea about a very simple FMV game about lockdown. It was called 2020 and it was a short point and click game. Here’s the pitch: durnig the covid-19 lockdown, a character wants to get out of his appartment but has no…
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2022-03-17 0

Our team: Guillaume

Hello everyone. I’m Guillaume Defare, the director and writer of The World After. My background I’ve always Passionate about cinema since always, I have directed more than ten short films including La Loi de Morphy a Sci-Fi short movie telling the adventures of a robot having an existential crisis. I have been a scriptwriter, cameraman…
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2022-03-10 1

Our team: Lesly

Hi there! Lesly here. I’m in charge of development and sound design here at Burning Sunset. My background I’ve been a musician since my teens, mostly guitar and singing. So I naturally embraced a musical education after I graduated high school. These led me to music production and stage performance.  I’ve always written music and…
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2022-03-04 2