Tag: fmv

Burning Sunset - Interactive storytelling and video games

The post-production of The World After

Once we shot everything for The World After, we had to start the post-production of the cinematic part of the game. Special effects and visual effects I made an article about the special effects of the game, but once you have special effects, you can improve them with visual effects. Visual effects can be made…
Read more

2022-05-19 0

The World After – The inventory

Today I’m going to tell you how the inventory was implemented in The World After. An inventory-less adventure Since we were just beginning our transition to game development, we didn’t yet know exactly what features we could implement in the game. For the writing, Guillaume was very much inspired by a small independent German game…
Read more

2022-05-05 0

The sets of The World After

In this article, I will explain the choice of the sets of The World After and reveal their secrets. July 2020 and its restrictions Initially, Guillaume had written the script to be set in a small town. Unfortunately, with the various restrictions on filming in 2020, we quickly changed our minds. We couldn’t have too…
Read more

2022-04-21 0

The World After: the first prototype

After seeing us making two games during the spring of 2020, Guillaume had an idea about a very simple FMV game about lockdown. It was called 2020 and it was a short point and click game. Here’s the pitch: durnig the covid-19 lockdown, a character wants to get out of his appartment but has no…
Read more

2022-03-17 0