Tag: indie

Burning Sunset - Interactive storytelling and video games

The World After: the mobile port

We have great ambitions for The World After. After the release of the game on Steam in May 2021, we wanted to make mobile (and console) ports. As it isn’t released yet, you can imagine that we ran into problems. Video codecs, Linux and Windows 7 In order to make The World After, we had…
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2022-06-16 0

Our new game project: Beneath The Cyclops Cemetery

One year after the release of The World After, we can finally announce what we have been working on for the past year, our new game project: Beneath The Cyclops Cemetery. A new FMV adventure game Beneath the Cyclops Cemetery is an ambitious Sci-Fi video adventure with inventory puzzles and rail-shooter style gunfights.It is entirely…
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2022-06-02 0

The sets of The World After

In this article, I will explain the choice of the sets of The World After and reveal their secrets. July 2020 and its restrictions Initially, Guillaume had written the script to be set in a small town. Unfortunately, with the various restrictions on filming in 2020, we quickly changed our minds. We couldn’t have too…
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2022-04-21 0

Our team: Guillaume

Hello everyone. I’m Guillaume Defare, the director and writer of The World After. My background I’ve always Passionate about cinema since always, I have directed more than ten short films including La Loi de Morphy a Sci-Fi short movie telling the adventures of a robot having an existential crisis. I have been a scriptwriter, cameraman…
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2022-03-10 1

Our team: Lesly

Hi there! Lesly here. I’m in charge of development and sound design here at Burning Sunset. My background I’ve been a musician since my teens, mostly guitar and singing. So I naturally embraced a musical education after I graduated high school. These led me to music production and stage performance.  I’ve always written music and…
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2022-03-04 2